Following a record breaking Q1 last year, Microsoft has announced a 13% drop in Xbox gaming revenue for its latest quarter, but says that Game Pass has reached “new highs”.
In its latest earnings report covering the current financial year’s second quarter, ending 31st December 2022, Microsoft confirmed a 13% reduction in gaming revenue compared to the same quarter last year (thanks Windows Central), highlighting declines in first-party content and lower monetisation in third-party content.
It also noted a 12% decrease in revenue from Xbox content and services, alongside a 13% reduction in Xbox hardware revenue – although all drops were largely in line with previous expectations, with the reduction attributed to a strong prior year in FY22 Q2. That quarter saw Microsoft launch Halo Infinite, Forza Horizon 5, and Age of Empires compared to its most recent quarter, where Xbox’s sole first-party title was Obsidian Entertainment’s Pentiment.
Despite its reported revenue declines, Microsoft said reductions had been offset by continued growth for Xbox Game Pass, which saw “new highs” in “subscriptions, game streaming hours, and monthly active devices” according to the company’s lead communications manager Frank X. Shaw on Twitter. Game Pass is now said to have 120 million active users, but Microsoft is yet to provide an update on subscription numbers, which were announced to have reached 25m last January – a figure that remained the same throughout last year.
2023 will, of course, be a busy year for Xbox, ushering in the long-awaited release of Bethesda’s Starfield, Arkane’s Redfall, and more. Microsoft will detail some of its upcoming first-party titles – including Redfall, Forza Motorsport, and Minecraft Legends – tomorrow, 25th January, as part of a developer-focused livestream.